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23Nov/11Off

Fight For Life Trailer for Jaguar 64

A trailer to "Fight For Life," a 3D action fighting game for the Jaguar 64 Bit System.

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  1. @ioriyagami LOL!!!!!!!!

  2. @meowmmmmm I have owned and played fight for life and can honestly say it plays very badly, VF on the 32x plays so much better. fight for life is an impressive looking game for the jag though, but looks dont make a game alone

  3. The plot reminds me of Thrill Kill, but it’s not nearly as interesting looking.
    This is a horrid ad too.

  4. @jowrab Yeah 3DO was awesome. The price Tag is what killed it if you ask me.

  5. @jowrab yes i did and off course they all failed for various reasons, specific to each consule.
    and it was the biggest transition time in gaming history, going from the primarly 2d based genisis and snes, turbo graphix neogeo atari xegs etc.. to 3d based.
    with the biggest amount of competators.
    it no suprise with the pace of fast pace of technical advance that ALL the early adopters failed. and the last entries of that generation, sega saturn n64 and playstation all enjoyed far more success.

  6. Interrupting this totally well thought-out discussion, I can’t help but hear “Do The Math” in the voice that they said it in the Super Meat Boy ad ever since watching it.

  7. @cant1rac : But the Jaguar, CD32, and 3D0 all failed for different reasons, and the 3DO was a console powerful enough to compete with the PS/Saturn, did you know that?

  8. problem with the jag was very few game used a fraction of its potential.
    in 93 the market was dominated by 16 bit.
    Atari got lots of 16bit titles, like syndicate, where the jag version is far better than the snes, but still essentially 16bit.
    by the time a year and a half later with the saturn being launched and the playstation being hyped.
    the game developers started moving away from 16 bit.
    but atari jaguar, amiga cd32 and 3do were dead, being caught in the middle of the transition period

  9. this is probably emulated or poorly captured, its slower over pixalated compared to playing it on the hardware.
    the only way to judge these games fairly is too play on the actual hardware.
    if you get a jag.
    you’ll realise what a great machine it was, and how poorly it was support by game developers.
    and how stupid atari was to try and float a 64bit machine in what was a 16bit market dominated by snes megadrive, pc, amiga and ataris own st .
    theyed have been better releasing the 32bit panther

  10. this sound like a fan made, i saw the adds, can not remember the lame voice overs and bad presentation.
    this was not an official add to my knowledge, compare it with virtual fighter.
    actually graphicaly it dosent come off that bad.
    people tend to remember virtua fighter 2 or tekken 2 when there doing a comparision.
    i have all three consules so i can do a fair unbiased comparision, based on hardware, not emulation.
    this look and plays well, on the consule. it not as bad as it looks in this video

  11. really i get tried of people dissing the jag.
    take doom for it easily the best version, the ps the most complete.
    lets take fifa 98 for the saturn, my god the megadrive could have done better
    or busby for the playstation..shit!
    hope you get my point.
    this was released in the year 3d fighting games were just breaking through, this was probably the first.
    and comparing a 93 arcade machine with a home consule is ludicrious.
    this was a cutting edge great game for the time it was released.

  12. 32x looks better than this

  13. This has to be the worst video game commercial ever.

  14. I wonder how people from the early 90′s would react if I somehow managed to travel back in time and bring a PS3.

  15. Wait… how could I “take the life of another” if we’re both already dead?

  16. I’ll spell it out for you:

    You said that the arcade VF came out in ’93, which is irrelevant because we were talking about console games. You said Saturn VF came out in ’94, which is incorrect for everyone participating in this conversation. Then you added a subjective opinion about what constitutes a fluid game. Nothing I stated as fact was factually incorrect.

  17. @AssociationAdmirer

    “If your opinion is based on factual errors, it’s irrelevant.”

    Right, and it’s not, we’ve already established that. Not sure why you’re still going on about this.

  18. @787Bisurdaddy No, you clearly didn’t understand mine. If your opinion is based on factual errors, it’s irrelevant. No one’s going to listen to someone who doesn’t care what the facts are.

  19. @AssociationAdmirer

    Factual errors? Whatever. You clearly didn’t understand my point.

  20. @787Bisurdaddy That’s fine, but there’s no need to supplement a statement of opinion with factual errors.

  21. Also, the Saturn’s VF port was very sloppy. Even the 32X version was better than the Saturn version (which rightfully pissed a lot of Saturn owners off).

  22. @AssociationAdmirer

    It shouldn’t be a big surprise that an expensive arcade board designed by Lockheed Martin would produce better 3D graphics than a much cheaper home system.

    “For that matter, the Sega Saturn version was first released in 1994, not 1995″

    Those of us who speak English natively didn’t get it until ’95.

    All I’m saying is that my subjective opinion from owning both games is that Fight For Life wasn’t nearly as bad as everyone makes it out to be.

  23. @bigshoes123321 Yes, but the other competitors are also fighting to reclaim their lives, and if not for you, one of them would win. So by beating them you are effectively taking someone else’s life. That’s why he uses that specific phrasing, “taking the life of another”.

  24. @787Bisurdaddy I’m not sure what Retronaut means, but for one thing, the Sega Saturn version was not the original version of VF. The original version was the arcade game, which DID come out in 1993, just as Vetuyasha said. For that matter, the Sega Saturn version was first released in 1994, not 1995; it was a launch title.

    Also, while this is a somewhat subjective point, describing a fighting game where a single round can easily take 4 minutes as “fluid” is questionable at best.

  25. it was 64-bit and the graphics and texture details were holy crap darn saturn and PS1 was better than this in this case


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